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#1
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Quote:
Link : RivaTuner v2.0 Also , Guru3d got a contest running on Rivatuner and giving away two X1950 Pro .. go here : Rivatuner contest 2006
Last edited by Sharpy : 12-25-2006 at 12:17 PM. |
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#2
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Thanks for the heads-up on this, I've noted it on the front page as RivaTuner is quite a popular utility. As I mention on the front page, one of the major new features is the ability to force Triple Buffering in Direct3D, for both ATI & Nvidia cards, which should help a lot of people.
I've also renamed the thread slightly so that we can keep all RivaTuner 2.0 related discussions in this thread now. I'll be interested to see the feedback from both ATI and Nvidia users as to how this goes. /EDIT: I've clarified in my front page post that you can find more details of this new Triple Buffering 'feature' (it's actually a separate utility called 'D3DOverrider') at the bottom of this page of the Nvidia Forceware Tweak Guide which I just updated. Basically it looks to be a very neat way of doing things, less of a hassle than DXTweaker, but for ATI users who have ATI Tray Tools they can just use that to force-enable Triple Buffering (See ATI Catalyst Tweak Guide). And as Unwinder notes in the change details for RivaTuner 2.0, this utility was included in earlier versions and can be enabled if required without having to update to RT2.0 Final: Quote:
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"Words offer the means to meaning, and for those who will listen, the enunciation of truth"
[ My Machine | TweakGuides Tweaking Companion ] Last edited by Koroush Ghazi : 12-26-2006 at 04:53 AM. |
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#3
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Hi there
In the Nvidia Forceware Tweak Guide under RivaTuner it states, relative to D3D Overrider, " By default this utility will simply sit in your system tray whenever it is launched and while it is active any Direct3D game you launch will automatically have Triple Buffering force-enabled ". I would greatly appreciate someone confirming my understanding of this application being that there is nothing further for me to do once I have enabled V-Sync within the game ? There is no need to set Triple Buffering either in-game or in the nVidia control panel ? Many thanks in advance
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AMD Athlon FX-60 | BFG 7950GX2| Samsung SyncMaster 913B | ASUS A8N SLI-Premium| 2gb Corsair PC3200c DDR40| WD 250gb 7200rpm SATA| Audigy 2 Platinum /Logitech Z-680 | Lian Li PC60 Plus Last edited by Koroush Ghazi : 01-14-2007 at 12:23 AM. |
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#4
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Asus P5E|Intel C2Q 2.4GHz @3.6GHz|2x G.SkiLL 1024MB PC26400|WD Caviar 160GB 7,200 rpm/WD Raptor 150GB 10,000 rpm/Seagate 320GB 7,200 rpm|eVGA Geforce 8800GT 512MB Superclocked Edition |
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#5
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This information is also fairly clearly laid out in the Triple Buffering section of the Gamer's Graphics & Display Settings guide - please don't post asking for 'confirmation' of a tweak, as if it is clearly explained, and with a bit of research and experimentation, you can figure this out for yourself.
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"Words offer the means to meaning, and for those who will listen, the enunciation of truth"
[ My Machine | TweakGuides Tweaking Companion ] |
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#6
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New version out:
http://downloads.guru3d.com/download.php?det=163 Changelog: Quote:
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Intel QX6850/HIS HD4870X2 GDDR5 1024MBx2/Asus Xonar D2X/OCZ DDR3 Platinum 1800Mhz/Samsung Spinpoint F1 1TB SATA2 32MB 7200RPM/Asus Maximus Extreme X38/Cooler Master Cosmos Silver/Thermaltake Toughpower 1200W/MS Vista Ultimate x64/Samsung Syncmaster 226CW/BFG AGEIA PhysX/Z-2300/G15/G9 Last edited by Jonas Beckman : 08-27-2007 at 02:40 PM. Reason: Changed [Code to [Quote - fixed the bad changelog layout. |
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#7
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Rivatuner 2.04 was released today as mentioned on the front page.
Changelog : Quote:
This version now allows independent shaderclock adjustment on 8 series gpus with the newest 163.67 beta driver. Previous versions didn't allow shaderclock adjustment under vista. This thread here on the rivatuner forums explains how to adjust the shaderclock http://forums.guru3d.com/showpost.ph...33&postcount=5 This will be simplified by means of a slider in the next revision.
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My Build in Progress: Feedanator 3.0 |
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#8
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The next revision of RivaTuner was released already some days ago it seems. Version number is 2.05 and the changes are numerous as always. Support for 163.69 and 163.71 has been added and the shader overclock trick on nVidia 8000 series has been refined with some more info in the change notes below.
Quote:
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#9
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Rivatuner 2.07 was released today as mentioned on the front page.
Changelog : Quote:
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My Build in Progress: Feedanator 3.0 |
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#10
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New version 2.20 is out;
Download: http://downloads.guru3d.com/RivaTune...nload-163.html Read: http://forums.guru3d.com/forumdisplay.php?f=18
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Cheers Snarl Another Guy from Canada Current Spec... http://forums.tweakguides.com/showth...8566#post78566 |
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